Sentinel Hero's:
hero 1 - Morphling
hero 2 - Chen
hero 3 - Centaur Warchief
hero 4 - Silencer
hero 5 - Vengefull Spirt
Spread out heros in this order....
Mid: silencer and Centaur: this makes a good combo,
because whatever heros you go against, intell, strength, agil, u can defeat them, Centaur can stun and acts
as a meat wall, while the silencer is also attacking, healing anf at the same time stopping the opponent
from casting spells. If heros run back push hard and cast infernals on the tower, u can usually take the tower
(if there are no heros to distract you) in 1 go if you'r lucky.
Top : Chen and the Vengefull Spirit.... They work together like this. Vengefull stuns... both attack,
then when hero is out of the stun, chen uses purge, both the heros attack again = hero dead (unless it has blink or wind walk)
if that is the case, even if you dont kill it, you will send it back to heal, making it lose even more experience
than if you killed it. This hero combonation even works against the best early game nukers, i will post replay..
u may be thinking why these too must go top lane. its because they will be the two making most of the money
firstly from creep kills and from hero kills.
Bot: Morphling: This hero must solo, because the other heros work better together than this one does.
it should survive to level 6 easily without dying (blink and wave can drive enemys back)
bt the required skills are
-lvl4 Infernal Rain
-Spell Steal
-and everyone must be above lvl6
------Morphling must only steal infernal rain when infernal rain is level 4!!!!!!----------
items are important for this strat to work... cause basically it ends up with mass infernals.. everyone must buy a refresher orb (as a combined team...)
Refresher orb-
-robe of magi- 450
-sobi mask- 325
-quatter staff- 1150
-----Oblivion Staff------
-void stone- 900
-ring of health- 875
-Scroll- 1875
-----Refresher------
Total gold cost- 5575
the price can be spread around the team mates as following..
1 hero gets Robe of magi and sobi mask...
1 hero gets the scroll.. (the one that gets the most gold)
1 hero gets the quatter staff..
1 hero gets ring of health..
1 hero gets void stone..
all in all u should, without deaths or kills, have this within the time it takes the lowest xp hero to get to lvl 6...
once u feel ready and are all above lvl 6..
then u all push mid.. (with the morphing having stolen the infernal rain)
and the refresher orb in the hands of the silencer...
push middle, and use infernals on towers, u dont need both heros casting infernals no towers yet, save that for the baracks,
or heros.
-------THE REFREHER ORB SWOP-----------
basically, swoping the refresher orb around, recharges its cool down instantly, try it for yourself, it does work.
this little trick creates 12 infernals..... that is almost a whle army of them deeling ALOT of damage.
when u get far enough in the mid... the enermy heros will come to protect it (make sure that u are not ambushed and that they are
infront of u, this maybe be hard but it is very important..)
when this has happened.. the following steps should occur for it to work
step 1: silence uses infernals (should be on heros)
step 2: silence uses refresher orb
step 3: silence uses infernals (should be on heros)
step 4: silence hands the refresher orb to morphing (which by now should have infernal rain..)
step 5: morphling uses infernals (should be on heros)
step 6: morphling uses refresher orb
step 7: morphling uses infernals (should be on heros)
NOTE.. these steps have to come precise and fast.. so pratice may be important for this strat..
all in all this should do about 1500 damage just with the landing of infernals...
after this has all happened push with all (the heros, infernals and whatever creeps u may have gotten with the chen) and continue to there base to destroy the rax maybe even 2 or 3...
note the enemy heros "should" not be a problem at this time.. because u should have wiped most of them out on the waves of infernals coming down..
therefore u technical can push a side.. and wipe out many rax's at the same time..
(note.. if ur team is finding it hard to get the heros all into one place for the attack of infernals..
try using the centour and dagger of escape (he can blink in and stun every1 around for 3 secounds)... that should buy u enough time to get the infernals landing on there heads)
but the centaur is mainly used as meat wall
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