DOTA Pushing Strategy *Best*

The key to winning a DOTA match quickly and easily is a good pushing strategy. Many people play DOTA to simply get 'hero kills'

Killing hero's in DOTA is fun, but it doesn't always win you the game. Today we have a look at a 5 man hero combo team that is unstoppable if used right - this group of DOTA heros can totally push a lane hard and win well.

Hero's needed:
Furion (Ring of Basil, Treads, Mekansm, Radiance, Null Talis)
Keeper of the Light (Mekansm, Boots of Travel, Dagon, Scythe of Vyse, Aghanims)
Rhasta (Mekansm, Boots of Travel, Scythe of Vyse, Aghanims and Refresher Orb)
Warlock (Mekansm, Necronomicon, Dagon, Scythe, Boots of Travel)
Purist (Mekansm, Sange and Yasha, Boots of Travel, Perserverence, Radiance)

DOTA Push Concept:
The basic concept is totally overwhelming for the 5 man enemy. Because of a large amount of summoned monsters and the pure healing abilities - this allows pushing the opponent back fast. Recommend going over this DOTA strat a few times and discussing this with your team before using it.

DOTA Attacking Concept:
This hero roster is not compulsory, options are broodmother, and Enigma. Why 2 heroes that are particularly strong on their own?, and have good summoned units are not included here?" Well, the broodmother just does not fit in well, she is undenyably a strong hero, but aside from her spiderlings(which are expensive) she cannot contribute anything else to this strategy, not even the power of presence, if you know what i mean. However, Enigma could be a very vital edition to this strategy and we recommend using him instead one of the heroes(either the keeper of the light(preferebly this one) or the warlock), as his conversion skill can deny enemy heroes creep kills and create a powerful damaging army. The main items for every hero you might suggest are mekanism and other suport items preferably necromincon.

There are two main ways to perform this strategy, it depends on the heros facing off.

First one is that all five heros should gather on the middle lane and attack with the first wave of creeps. During the first push your team should try to destroy the first tower, keeper of the light the main hero here as his illuminate will keep enemy heros away and is very effective against creeps, also then use chakra magic to totally revitalize your mana and then the prophets mana if possible. The first tower should be an easy one to destroy since enemy heros would not anticipate 5 heros pushing at lvl one (So Early). After the first tower you should be careful even though you would have a good amount of hp an mana left, because the enemy heros would probably gather to counter your push. By this stage you should try to lay as much damage to the second tower as possible without dying. At this point you should probably go back to base, heal and buy some of the suggested items. Then continue your push on the second tower, by then if everything goes smoothly you should ensure victory as long as you keep the pressure on the enemy but dont get too cocky. Your team can increase their chances of victory by getting super creeps on more than one lane, the prophet and the keeper of light (boots of travel) can do this easily by teleporting and by moving from lane to lane. This will confuse the enemy and force to split up and make them waste time. Do not let the match go to late game, because if it does there is a possibility that you could lose because some of the suggested heros can not adapt to late game.

The secondary method of pushing is that you all go on different lanes and try to reach level 6 as soon as possible, creeping will be your first prioroty (levelling), and then denying is your next. once the most important heroes hit level 6, particularly Rhasta and Demnok the Warlock, all the team should follow the guidelines for the first method, gather on a lane and push as fast as possible.

Remember, Dota is not won by killing enemy heroes (Important!) it is won by killing the main stronghold (Throne / Tree). This is exactly what this strategy tries to accomplish. Getting super or even mega creeps will be your first prioroty, once accomplished, your goal will be almost withing your grasp, as i have never heard of anyone who won against mega creeps.

Combining DoTA (Combos) Heros:
Early on, all the heros should be on the same lane, but later in the game prophet and keeper of the light can split from the the main group and push alone. Using Mass serpent wards and the infernal are the main tower destroyers - lethal combos. Every hero in this strategy must have mekanism for healing (important) and defence / armor purposes (you should not use all the mekanisms at the same time!). Guin soo (Scythe) for most of the heros will ensure that the enemy damage dealers are hexed and killed.

If you choose the second method, we recommend having Rhasta to solo a lane. The warlock and Omniknight can share a line usually. A good combo with those 2 is casting fatal bonds then purificatio. And lastly, finally, make sure you have the prophet and then the keeper of the light share a lane. Those 2 DOTA heros are meant for each other. Here are some other combos. Sprout an enemy while casting illuminate for a sure heavy combo, possibly first blood. Cast chakra magic on the druid for continuous treant summoning.

DOTA Defence (If things go wrong)
This is an attacking theory, but if things go wrong - you may need to defend some.
The best defence is a good strong offense. If you are forced to defend, make use of your boots of travel to move around lanes quickly, and suporting your advanced creeps. this will create pressure on your opponent and will force them to waste time. Easiest done with prophet, rhasta, and demnok.

But I will take this space to describe one of the matches we used this strategy in. the match was before 3.36, but the actual hero roster was really different. We ran Enigma, prophet, keeper of the light, lone druid(for his bear), and i think Raylai the frost princess. our enemy ran a strong roster of extremely strong hero killers, good builds - including Tidehunter, bounty hunter, kel thuzad the lich and other similar good heros. so from the beging of the match, we all gathered mid without showing ourselves initially , then pushed with the first creep wave, our opponent's were like "Newbs, why all 1 lane" 5 seconds and we took the first tower(from the first creep wave), we pushed our advantage and almost got the second tower very early, and destroyed it with the second creep wave. during the second tower battle, the enemy was on to us from everyside, but couldn't dare approach our big forces alone, as as soon as they showed their skin we would control them with hexes or stuns. However by the 3rd tower, the lich and tidehunter where both at levels 9+ and most of our team was 3 levels behind. the lich and tidehunter unleashed some fury, and took out 1-2 of us down, including enigma(Enigma being the prime target the whole match for a reason the mystifies me). They pushed us back, but we still had the spirits to fight. when we retreated, the prophet teleported to the top lane and killed a tower, then went to the bottom lane to support the keeper of the light and killed the bottom tower. afterwards was a routine of teleporting aroudn the map and killing towers until we finally managed to get hold of their crypts and get the upper hand by summoning mega creeps.

DOTA Summary / Final Words
This pusher strategy is all about trying to survive and push hard until getting hold of mega creeps. Your team then needs to be very familliar with the heros and each others skill level and hero ability. We have tried this strategy out against decent teams and won. If u do it right ull end up on the winning team. Talk it over with your friends before to the match, divide heros and roles between team mates. Surprise the enemy with a totaly new startegy and don't forget to have fun!

2 comments:

Anonymous said...

u stupid fuk with 4 mekanisms and purist anybody can push

Anonymous said...

Your strategy won't work as well as if you send all heroes to top/bottom lane against a solo'ing hero. Since you'r pushing mid, heroes from bot and top can quickly travel there and attempt to counter your push.